psx4droid 3.0.0 is out. Download here.
I am currently unable to publish to Android Market.
In the meantime, I’m exploring 3rd party markets and I have decided to make psx4droid free, based it on the open source software PCSX-ReARMed by Notaz, and made it compliant.
Developers interested in seeing the source that drives psx4droid, libpsx, can be found here:
What’s new in psx4droid 3.0.0? Well it’s based on a different emulator, PCSX-ReARMed. It has a better dynarec (cpu emulation technique) and lands up being much faster in general. It’s using a software GPU for graphics rendering, though I have an OpenGL ES 1.1 GPU made. OpenGL ES 1.1 is hit or miss for this type of rendering on Android devices. Many of these high end devices have slow Adreno 100 GPUs. So soft GPU is the way to go for now, especially with some improvements to come.
psx4droid 3.0.0 should have great compatibility, better performance, though it may be a lil rough around the edges when it comes to the settings panel. If you notice a force close in it, it’s bound to be fixed coming up.
Note that all save states previous to 3.0.0 are no longer compatible. If you have quick saves, be sure to turn OFF quick load before running games in 3.0.0. You should save over the quick saves or delete them before turning back on quick load.
Wish I could put this up on Android Market. This will just have to due for now.