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	<title>Comments on: iPhone&#8217;s framebuffer secrets revealed</title>
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	<link>http://www.zodttd.com/wp/2009/11/iphones-framebuffer-secrets-revealed/</link>
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	<lastBuildDate>Mon, 15 Mar 2010 02:16:22 -0500</lastBuildDate>
	
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		<title>By: benjamon</title>
		<link>http://www.zodttd.com/wp/2009/11/iphones-framebuffer-secrets-revealed/comment-page-1/#comment-3298</link>
		<dc:creator>benjamon</dc:creator>
		<pubDate>Tue, 16 Feb 2010 18:33:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.zodttd.com/wp/?p=22#comment-3298</guid>
		<description>While they may be very public about what they do, how they do it is very much a secret now. I don&#039;t know their intentions for such. Perhaps ego driven, so they can see DevTeam news posted instead of Geohotz or Chronic&#039;s devs. 
&lt;a href=&quot;http://www.cellularmobilephone.co.uk&quot; target=&quot;_blank&quot;&gt;Cheap Mobile Phones&lt;/a&gt; </description>
		<content:encoded><![CDATA[<p>While they may be very public about what they do, how they do it is very much a secret now. I don&#039;t know their intentions for such. Perhaps ego driven, so they can see DevTeam news posted instead of Geohotz or Chronic&#039;s devs.<br />
<a href="http://www.cellularmobilephone.co.uk" target="_blank">Cheap Mobile Phones</a></p>
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		<title>By: Eddie562</title>
		<link>http://www.zodttd.com/wp/2009/11/iphones-framebuffer-secrets-revealed/comment-page-1/#comment-317</link>
		<dc:creator>Eddie562</dc:creator>
		<pubDate>Sun, 29 Nov 2009 10:07:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.zodttd.com/wp/?p=22#comment-317</guid>
		<description>Hey i have a question about the new snes version 6. I had the version before the new one came up and i went to cydia and it had an update for it and i got it but i didnt like it. It gave me rock and a 9 day trial when i use to have it free before. Can you please put up the old version back up i would appreciate it. Thank you </description>
		<content:encoded><![CDATA[<p>Hey i have a question about the new snes version 6. I had the version before the new one came up and i went to cydia and it had an update for it and i got it but i didnt like it. It gave me rock and a 9 day trial when i use to have it free before. Can you please put up the old version back up i would appreciate it. Thank you</p>
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		<title>By: lilskaterpunk</title>
		<link>http://www.zodttd.com/wp/2009/11/iphones-framebuffer-secrets-revealed/comment-page-1/#comment-90</link>
		<dc:creator>lilskaterpunk</dc:creator>
		<pubDate>Thu, 26 Nov 2009 03:11:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.zodttd.com/wp/?p=22#comment-90</guid>
		<description>Nice to see increase! </description>
		<content:encoded><![CDATA[<p>Nice to see increase!</p>
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		<title>By: zodttd</title>
		<link>http://www.zodttd.com/wp/2009/11/iphones-framebuffer-secrets-revealed/comment-page-1/#comment-78</link>
		<dc:creator>zodttd</dc:creator>
		<pubDate>Thu, 26 Nov 2009 00:48:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.zodttd.com/wp/?p=22#comment-78</guid>
		<description>The DevTeam is very close knit and by this decision seems to prefer security through obscurity. While they may be very public about what they do, how they do it is very much a secret now. I don&#039;t know their intentions for such. Perhaps ego driven, so they can see DevTeam news posted instead of Geohotz or Chronic&#039;s devs. 
 
It&#039;s sad to see a team based on opening a device up become so determined to keep their information closed and a secret. </description>
		<content:encoded><![CDATA[<p>The DevTeam is very close knit and by this decision seems to prefer security through obscurity. While they may be very public about what they do, how they do it is very much a secret now. I don&#039;t know their intentions for such. Perhaps ego driven, so they can see DevTeam news posted instead of Geohotz or Chronic&#039;s devs. </p>
<p>It&#039;s sad to see a team based on opening a device up become so determined to keep their information closed and a secret.</p>
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		<title>By: zodttd</title>
		<link>http://www.zodttd.com/wp/2009/11/iphones-framebuffer-secrets-revealed/comment-page-1/#comment-68</link>
		<dc:creator>zodttd</dc:creator>
		<pubDate>Thu, 26 Nov 2009 00:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.zodttd.com/wp/?p=22#comment-68</guid>
		<description>This is correct. OpenGL ES probably uses VRAM off the video hardware. But for non-OpenGL ES emulators, the majority of them, it could be a win. :)  </description>
		<content:encoded><![CDATA[<p>This is correct. OpenGL ES probably uses VRAM off the video hardware. But for non-OpenGL ES emulators, the majority of them, it could be a win. <img src='http://www.zodttd.com/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: @Hackmodford</title>
		<link>http://www.zodttd.com/wp/2009/11/iphones-framebuffer-secrets-revealed/comment-page-1/#comment-28</link>
		<dc:creator>@Hackmodford</dc:creator>
		<pubDate>Wed, 25 Nov 2009 23:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.zodttd.com/wp/?p=22#comment-28</guid>
		<description>This should really boost the N64 emulator right? </description>
		<content:encoded><![CDATA[<p>This should really boost the N64 emulator right?</p>
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		<title>By: TheRain</title>
		<link>http://www.zodttd.com/wp/2009/11/iphones-framebuffer-secrets-revealed/comment-page-1/#comment-50</link>
		<dc:creator>TheRain</dc:creator>
		<pubDate>Wed, 25 Nov 2009 22:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.zodttd.com/wp/?p=22#comment-50</guid>
		<description>I don&#039;t think this will boost the N64 emulator, as it&#039;s going to make use of OpenGL ES.   AFAIK there would be no way to re-route Open GL ES to this framebuffer.    </description>
		<content:encoded><![CDATA[<p>I don&#039;t think this will boost the N64 emulator, as it&#039;s going to make use of OpenGL ES.   AFAIK there would be no way to re-route Open GL ES to this framebuffer.</p>
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		<title>By: @ianmarmour</title>
		<link>http://www.zodttd.com/wp/2009/11/iphones-framebuffer-secrets-revealed/comment-page-1/#comment-40</link>
		<dc:creator>@ianmarmour</dc:creator>
		<pubDate>Wed, 25 Nov 2009 19:36:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.zodttd.com/wp/?p=22#comment-40</guid>
		<description>I actually dont understand why the dev team wouldent allow access of the information to you. Maybe for fear of leaking but that seems counter productive for the iPhone development groups. Isn&#039;t the whole point of being an open source to share information and help the iPhone be an over all better working platform. Or did they not want to release the information for fear of apple getting a hold of it. Seems utterly confusing to me. Wondering if somebody could explain their reasoning to me. </description>
		<content:encoded><![CDATA[<p>I actually dont understand why the dev team wouldent allow access of the information to you. Maybe for fear of leaking but that seems counter productive for the iPhone development groups. Isn&#039;t the whole point of being an open source to share information and help the iPhone be an over all better working platform. Or did they not want to release the information for fear of apple getting a hold of it. Seems utterly confusing to me. Wondering if somebody could explain their reasoning to me.</p>
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		<title>By: Millhouse</title>
		<link>http://www.zodttd.com/wp/2009/11/iphones-framebuffer-secrets-revealed/comment-page-1/#comment-19</link>
		<dc:creator>Millhouse</dc:creator>
		<pubDate>Wed, 25 Nov 2009 15:58:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.zodttd.com/wp/?p=22#comment-19</guid>
		<description>whoohoo! Finally! Although I wonder how the dev team will think and react to this, you reverse-engineering their redsn0w tool, when they didn&#039;t want to tell you in the first place. Please, ensure there&#039;s no drama... </description>
		<content:encoded><![CDATA[<p>whoohoo! Finally! Although I wonder how the dev team will think and react to this, you reverse-engineering their redsn0w tool, when they didn&#039;t want to tell you in the first place. Please, ensure there&#039;s no drama&#8230;</p>
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